splash

Announcements

  • 02.29.2020 - Project 5 has been posted, it is due Thursday, March 12th.
  • 02.13.2020 - Project 4 has been posted, it is due Thursday, February 27th.
  • 01.29.2020 - Project 3 has been posted, it is due Thursday, February 13th.
  • 01.23.2020 - New starter code added, it should work on all both Apple and Windows and has all the interaction implemented.
  • 01.17.2020 - Project 2 has been posted, it is due Thursday, January 30th.
  • 01.10.2020 - Project 1 has been posted, it is due Thursday, January 16th.

Summary

This advanced graphics class focuses on the programming techniques involved in computer animation. Algorithms and approaches for both character animation and physically based animation will be covered. Particular subjects may include skeletons, skinning, keyframing, facial animation, inverse kinematics, locomotion, motion capture, video game animation, particle systems, rigid bodies, clothing, hair, and other techniques. A good understanding of linear algebra and computer graphics is essential and CSE167 or approval from the instructor is required.