Webboard
We have a Piazza discussion board here. If you are having any difficulty signing up, please contact the TA.
Starter Code
Some basic C++/OpenGL code is provided to get you started. The example is a simple object-oriented spinning cube.
Spinning Cube New (Visual Studio Project)
Spinning Cube Old (Visual Studio Project)
Spinning Cube Old (XCode Project)
Feel free to scrap your starter code from CSE 167. It might look more familiar. The instructions from CSE 167 are listed here.
Programming Projects
There will be five programming projects, due on Thursdays of week 2, 4, 6, 8 and 10. Some (very) basic C++/OpenGL graphics code is provided to get some of the simple stuff out of the way, but you are allowed to use a different graphics API and/or object-oriented programming language if you prefer.
Project Submission
Projects must be shown to the professor or the TA either on one of the lab computers or on a student laptop by the due date. While it may be tempting to wait until the last day to turnin your project or ask for help, this is not recommended. You will be facing long lines, and getting graded or receiving help will be a frustrating experience. Please do yourself a favor: start early, finish early.
Projects
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Project One -- Skeleton
-- Due Thursday, Jan 17th, before lecture.
Write a program that loads a character skeleton from a .skel file and display it in 3D. -
Project Two -- Skinning
-- Due Thursday, Jan 31st, before lecture.
Write a program that loads a character skin from a .skin file, skins a skeleton, and displays it in 3D. -
Project Three -- Keyframe Animation
-- Due Thursday, Feb 14th, before lecture.
Write a program that applies a keyframed animation to the rig from Project Two. -
Project Four -- Cloth Simulation
-- Due Thursday, Feb 28th, before lecture.
Write a program that simulates a piece of cloth made from particles, spring-dampers, and triangular surfaces. -
Project Five
-- Due Thursday, Mar 14th, before lecture.
Choose one from Inverse Kinematics, Particle Based Fluid Simulation, Rigid Body Dynamics, Particle System, Own Project.