Outline for Strange Brew Role-Playing System
Russell Impagliazzo
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Introduction
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The Description Language (Introduction)
- The Two Scales
- Ways to Use the Accounting System
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Features
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Attributes
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Skills
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Powers
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Assets
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Liabilities
The Narration System
- Time and the Order of Play
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Using Skills
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Using Powers
- Converting Abilities
- Modeling Effects of the Environment
- The default combat and other standard
actions
- Adding new standard combat and
non-combat actions
World, Setting, and Campaign Design
- Designing Racial and Cultural
Backgrounds
- Designing Technologies
- Designing Special Training Packages
- Open background and/or ability games
- Designing organizations and
institutions
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Designing special locations