CSE 221: Homework 2
Winter 2023
Due Thursday, March 2 at 11:59pm
Answer the following questions. For questions asking for short
answers, there may not necessarily be a "right" answer, although some
answers may be more compelling and/or much easier to justify. But I
am interested in your explanation (the "why") as much as the answer
itself. Also, do not use shorthand: write your answers using complete
sentences.
When grading homeworks, we will grade one question in detail and
assign full credit for technical answers to the others.
- (18 pts) In contrast to blocking locks as provided by semaphores and
monitors, a different form of synchronization is known as
"non-blocking" or "wait-free" synchronization. With non-blocking
synchronization, threads accessing a shared data structure do not
block each other. (Linux uses a related kind of synchronization
known as read-copy update (RCU) locks, which can have very efficient
implementations.)
The general idea is that a shared data structure is accessed via a
single shared pointer. Threads just reading the data structure do
not acquire a lock and are not blocked by other readers or writers.
They happily use the value of that pointer to read data from the
data structure. Threads that write (update) the data structure
follow these steps:
- Allocate a separate, private instance of the data structure.
- Copy the old, shared version of the data structure into the new,
private instance (copying just requires reads from the shared
version).
- Update (write to) the new, private instance as needed.
- Atomically change the pointer referencing the data structure to
point to the new instance instead of the old. Any previous reader
threads referencing the old data structure continue to read from the
old version unharmed. Any new reader threads will use the new
instance of the data structure and see the updates from the writer.
This handles the case of a single writer. If there can be
multiple writers, then the last step needs to be modified: When
the writing thread goes to update the shared pointer, it checks to
see if the data structure has been modified since it made a copy
(e.g., because a second writer changed the value of the shared
pointer before this one was able to); if it has, abort and go back
to step 2.
Assuming these semantics, answer the following questions with a
brief explanation.
- What kinds of thread workloads (mix of reader and writer
threads) work particularly well with this kind of synchronization?
- Does this kind of synchronization work equally well for all
kinds of data structures, or does it work better for some than
others?
- Can readers starve other readers?
- Can writers starve readers?
- Can readers starve writers?
- Can writers starve writers?
- Can deadlock occur?
- Is it safe for a thread to be arbitrarily suspended or stopped
while it is accessing a shared data structure?
- (20 pts) Exokernel and L4 represent approaches for providing
protection and extensibility. Xen represents an approach for
providing virtualization and isolation (or, alternately, is an extreme
version of extensibility since it goes even beyond Exokernel in
exposing the hardware interface to unprivileged code).
Consider a Web server as a motivating application-level service
running on each of these three system structures, each hosting the OS
described in the paper.
For each of the three systems, consider the path a network packet
containing an HTTP request takes as it travels from the network
interface card to a Web server process running at user level:
- Identify the various protection domains in the system for this
scenario. Which domains are privileged, and which are
unprivileged? (Feel free to draw "boxes-and-kernel-boundary" diagrams
if you find them helpful.)
For example, if the system were standard monolithic Linux, the
protection domains would be the kernel and the Web server process with
its address space. The kernel is privileged, and the server process
unprivileged.
- Describe the journey of the packet as a sequence of steps through
the protection domains identified above. For each protection domain
crossing, state the communication mechanism used for that packet to
cross protection domains.
- Argue which of these systems will likely provide the highest
performance Web service without violating protection (e.g., not simply
moving the Web server code into the kernel and running it in
privileged mode). Justify your argument and be sure to state any
assumptions you make.
- Further consider the Web server process triggering a page fault
on a page in its address space. As with the network packet, trace the
propagation of the page fault through protection domains. Which
domain handles the page fault? Whose pool of physical memory is used
to satisfy the page fault?
For example, if the system were standard monolithic Linux, the CPU
would raise an interrupt, halting the Web server process, and vector
to a Linux kernel interrupt handler for page faults. The page fault
handler would allocate a physical page from Linux's free physical page
list and update the page table entry with the valid mapping. The
Linux kernel would then return from the interrupt.
- (20 pts) We have read a number of different papers that describe
systems for making more effective use of cluster computer resources,
including Sprite, GMS, and LegoOS. Answer the three questions below
in the context of each of the three systems:
- Reliability. Does a server failure impact performance?
Explain briefly. Does a server failure impact correctness? Explain
briefly.
- Scale. What aspects of the system (if any) would be impacted if
the system were deployed on a cluster of 100,000 nodes? Would it
likely be successful?
- Performance. Suppose that you could dramatically improve one
particular hardware component in the cluster (e.g., CPU speed,
memory size, network speed, etc.) without impacting the cost. Which
hardware component would be most helpful to improve?
And the fourth question standalone (just one answer):
- Adoption. Both Sprite and GMS were example systems that took
advantage of idle resources among nodes in the network (e.g.,
Sprite migrated processes to idle machines, GMS used physical
memory of idle nodes). Why do you think our operating systems
today do not support such features?