1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568
#![allow(unused_variables)]
//! Welcome to Lab 1! The goal of this lab is to implement a key-value storage
//! service that is called via RPCs
//!
//! ## Lab 1
//!
//! Welcome to Lab 1. The goal of this lab is to implement a key-value storage
//! service that is called via RPCs. In particular you need to:
//!
//! 1. Implement a key-value storage server type that satisfies the
//! [tribbler::storage::Storage] trait and takes http RPC requests from the
//! network.
//! 2. Implement a key-value storage client type that satisfies the
//! [tribbler::storage::Storage] trait which relays all of its requests back
//! to the server.
//!
//! More specifically, you need to implement two entry functions that are
//! defined in the `lab/src/lab1/lab.rs` file: [serve_back] and [new_client].
//! Presently, they are both implemented with [todo!].
//!
//! ## Get Your Repo
//!
//! As mentioned earlier, we will send out an invitation link on Piazza/Canvas.
//! Once available, access it and follow the instructions provided in the
//! repository to get started.
//!
//! ## AWS VMs
//!
//! Distributed systems are by nature distributed, and to learn how to construct
//! them you will write code that runs on more than just your local machine. We
//! will be using Amazon Web Services (AWS) as a platform to build our
//! distributed systems; both because it allows us to deploy globally across
//! over 50 data centers, and because it is emblematic of most datacenters
//! today.
//!
//! To build distributed systems on AWS we first need to obtain compute
//! resources from it. We will be running our code in virtual machines (VMs). To
//! get a virtual machine on AWS follow the short tutorial supplied in your lab
//! 1 starter code `ec2-setup.md`. This tutorial will have you make an account
//! on AWS using your UCSD credentials. Virtual machines cost real money to run,
//! and their pricing is determined by how many resources are given to the
//! virual machine. You are not going to need high powered computation for these
//! assignments so stick to small virtual machines like t3.micro which only
//! costs about $.50 a day to run. Stopping a VM on the AWS web console will
//! stop the VM from charging your account money. Every student will get $50
//! worth of AWS credits, so if you launch a lot of VMs for testing make sure to
//! turn them off when you are done.
//!
//! Once you have a virtual machine provisioned try to ssh into it from your own
//! machine. Use the public IPv4 DNS address to ssh using the hostname you
//! configured `hostname@public-dns`. We recomend adding entries to your
//! `.ssh/config` file so that you can use shorthand to run commands like `ssh`,
//! and `scp` quickly once you are properly configured. Note that `.pem` private
//! key will need to be specified on the command line to authenticate yourself
//! when logging in.
//!
//! Here's a sample configuration:
//!
//! ```console
//! $ cat ~/.ssh/config
//! Host dev
//! HostName ec2-xx-xx-xx-xx.us-west-2.compute.amazonaws.com
//! Port 22
//! User ubuntu
//! IdentityFile <path to .pem file>
//! $ ssh dev
//! ```
//!
//! Setting up your VM is the same as setting up any other linux enviornment.
//! You will want to get your lab1 repository first. This will require you to
//! install git
//!
//! ```console
//! sudo apt install git
//! ```
//!
//! Run `git clone` as you would anywhere else to clone the repository.
//!
//! Working with code on remote machines can be really tricky if you've never
//! done it before. There are a variety of ways to do this. One nice way is to
//! edit files using VScode's remote editing features. If you configure your
//! `.ssh/config` correctly you should be able to ssh to a remote machine in the
//! editor and make changes to remote files as if they were local. When
//! deploying software to run on many virtual machines take care to ensure that
//! each is running the same version of your code.
//!
//! ## The Key-value Pair Service Interface
//!
//! The goal of Lab 1 is to wrap a key-value pair interface with RPC. You don't
//! need to implement the key-value pair storage by yourself, but you need to
//! use it extensively in later labs, so it will be good for you to understand
//! the service semantics here.
//!
//! The data structure and interfaces for the key-value pair service are defined
//! in the [tribbler::storage] module (in the [tribbler] crate). The main
//! interface is [tribbler::storage::Storage], which consists of three logical
//! parts.
//!
//! First is the key-string pair part, which is its own interface.
//!
//! ```rust
//! #[async_trait] // important annotation!
//! /// Key-value pair interfaces
//! /// Default value for all keys is empty string
//! pub trait KeyString {
//! /// Gets a value. If no value set, return [None]
//! async fn get(&self, key: &str) -> TribResult<Option<String>>;
//!
//! /// Set kv.key to kv.value. return true when no error.
//! async fn set(&self, kv: &KeyValue) -> TribResult<bool>;
//!
//! /// List all the keys of non-empty pairs where the key matches
//! /// the given pattern.
//! async fn keys(&self, p: &Pattern) -> TribResult<List>;
//! }
//! ```
//!
//! [Pattern](tribbler::storage::Pattern) is a (prefix, suffix) tuple. It has a
//! `match` function that returns true when the string matches has the prefix
//! and suffix of the pattern.
//!
//! The second part is the key-list pair interface that handles list-valued
//! key-value pairs.
//!
//! ```rust
//! #[async_trait]
//! /// Key-list interfaces
//! pub trait KeyList {
//! /// Get the list. Empty if not set.
//! async fn list_get(&self, key: &str) -> TribResult<List>;
//!
//! /// Append a string to the list. return true when no error.
//! async fn list_append(&self, kv: &KeyValue) -> TribResult<bool>;
//!
//! /// Removes all elements that are equal to `kv.value` in list `kv.key`
//! /// returns the number of elements removed.
//! async fn list_remove(&self, kv: &KeyValue) -> TribResult<u32>;
//!
//! /// List all the keys of non-empty lists, where the key matches
//! /// the given pattern.
//! async fn list_keys(&self, p: &Pattern) -> TribResult<List>;
//! }
//! ```
//!
//! The [Storage](tribbler::storage::Storage) interface glues these two
//! interfaces together, and also includes an auto-incrementing clock feature.
//!
//! ```rust
//! #[async_trait]
//! pub trait Storage: KeyString + KeyList + Send + Sync {
//! /// Returns an auto-incrementing clock. The returned value of each call will
//! /// be unique, no smaller than `at_least`, and strictly larger than the
//! /// value returned last time, unless it was [u64::MAX]
//! async fn clock(&self, at_least: u64) -> TribResult<u64>;
//! }
//! ```
//!
//! Note that the function signatures of these methods are already RPC-friendly.
//! You should implement the RPC interface with the rust-based gRPC framework
//! [`tonic`](https://docs.rs/tonic/latest/tonic/). By doing this, another
//! person's client that speaks the same protocol will be able to talk to your
//! server as well.
//!
//! All errors you see from this interface will be communication errors. You can
//! assume that each call (on the same key) is an atomic transaction; two
//! concurrent writes won't give the key a weird value that came from nowhere.
//! However, when an error occurs, the caller won't know if the transaction
//! committed or not, because the error might have occured before or after the
//! transaction executed on the server.
//!
//! ## Rust and Async
//!
//! Rust has this neat keyword called `async`. Function scopes can be marked as
//! async which allows you to use a special keyword called `.await` within them.
//! Using `.await` on an async function an executor (from a crate like [tokio])
//! to drive the computation to completion. This is especially great for
//! functions which need to do some kind of IO. Return values of async functions
//! are implicitly wrapped by a [Future](std::future::Future). Calling `.await`
//! on a future will retrieve its value.
//!
//! ```rust
//! async fn do_io() -> bool {
//! println!("look ma! I'm doin' I/O!");
//! true
//! }
//!
//! #[tokio::main]
//! async fn main() {
//! let fute = do_io(); // type: Future<Output = bool>;
//! let result = fute.await; // type: bool
//! println!("we got the future value: {}", result);
//! }
//! ```
//!
//! This might sound and look confusing, but you don't need to understand the
//! internals of how this happens. Just understand that if you see `async fn`,
//! you can call `.await` on other `async fn` inside of it. There's [an entirely
//! separate book for async
//! Rust](https://rust-lang.github.io/async-book/01_getting_started/01_chapter.html).
//! You can read this if you want to understand more.
//!
//! Lastly, there's one more note about `async` in Rust. Currently, the async
//! language features are still in their infancy. A consequence of this is that
//! the compiler doesn't support `async` in trait definitions. However, a
//! [special crate](async_trait) supplying the `#[async_trait::async_trait]`
//! annotation allows you to use `async` on trait functions through some
//! syntactic sugar and tricky macros. You should use it when implementing parts
//! of the lab.
//!
//!
//! ## Entry Functions
//!
//! These are the two entry functions you need to implement for this Lab. This
//! is how other people's code (and your own code in later labs) will use your
//! code.
//!
//! ### Server-side
//!
//! ```
//! pub async fn serve_back(config: BackConfig) -> TribResult<()>
//! ```
//!
//! This function creates an instance of a back-end server based on
//! configuration [tribbler::config::BackConfig]
//!
//! - `addr` is the address the server should listen on, in the form of
//! `<host>:<port>`
//! - `storage` is the storage device you will use for storing data. You should
//! not store persistent data anywhere else.
//! - `ready` is a channel for notifying the other parts in the program that the
//! server is ready to accept RPC calls from the network (indicated by the
//! server sending the value `true`) or if the setup failed (indicated by
//! sending `false`). `ready` might be `None`, which means the caller does not
//! care about when the server is ready.
//! - `shutdown` is another type of channel for receiving a shutdown
//! notification. when a message is received on this channel, the server should
//! shut down. **Hint**: take a look at
//! [serve_with_shutdown](tonic::transport::server::Router)
//!
//! This function should block indefinitely unless there is errors or the server
//! is sent a shutdown signal. It is `async`, you should be able to call
//! `.await` on futures within it.
//!
//! Note that you don't need to (and should not) implement the key-value pair
//! storage service yourself. You only need to wrap the given
//! [tribbler::storage::Storage] with RPC, so that a remote client can access it
//! via the network.
//!
//! ### Client-side
//!
//! ```rust
//! pub async fn new_client(addr: &str) -> TribResult<Box<dyn Storage>>
//! ```
//!
//! This function takes `addr` in the form of `<host>:<port>`, and connects to
//! this address for an http RPC server. It returns an implementation of
//! [tribbler::storage::Storage], which will provide the interface, and forward
//! all calls as RPCs to the server. You can assume that `addr` will always be a
//! valid TCP address.
//!
//! Note that when [new_client] is called, the server may not have started yet.
//! While it is okay to try to connect to the server at this time, you should
//! not report any error if your attempt fails. It might be best to wait to
//! establish the connection until you need it to perform your first RPC
//! function call.
//!
//! ## RPCs via gRPC, protobuf, and tonic
//!
//! Rust doesn't have any functionality built in to the standard libary to make
//! writing RPCs easier, so we're using a few packages to reduce the amount of
//! code that you are required to write to complete the lab. Here are some terms
//! you should know:
//!
//! - **gRPC** is a language-agnostic RPC framework
//! - **protobuf** (or protocol buffers) is an RPC message and service interface
//! language (`.proto` files) and a wire serialization format.
//! - **tonic** is a gRPC server and client implementation which has protobuf
//! compilation support baked in.
//!
//! Tonic is a gRPC server and client implementation written and designed in
//! rust. gRPC implementations use a protobuf (`.proto`) file to define message
//! types and RPC service interfaces. You can find the proto files for the
//! tribbler service defined in `tribbler/proto/rpc.proto`. During the build
//! process, cargo will compile the RPC definitions into [tribbler::rpc] . You
//! shouldn't need to make changes to either of these files to complete the lab.
//! The types defined in [tribbler::rpc] are used to implement the
//! tonic-specific RPC methods.
//!
//! ## Testing
//!
//! Defining unit tests in rust is simple. Write a `mod test {}` tests within
//! the module you wish to test using and annotate it with `#[cfg(test)]`. To
//! run the tests, you can then simply run `cargo test`. Example
//!
//! ```rust
//! // your code here
//! // ...
//!
//! #[cfg(test)]
//! mod test {
//! #[test]
//! fn my_test() {
//! // test code here
//! }
//! }
//!
//! // In your terminal
//! // $ cargo test
//! ```
//!
//! A non-exhaustive suite of tests are already provided inside of the
//! [lab](crate) module.
//!
//! When you implement the logic behind Lab 1, you should pass these tests, and
//! you can be fairly confident that you'll get at least 30% of the credit for
//! Lab 1 (assuming you're not cheating somehow).
//!
//! However, the tests that come with the repository are fairly basic and
//! simple. Though you're not required to, you should consider writing more test
//! cases to make sure your implementation matches the specification.
//!
//! For more information on writing tests in Rust, please read the
//! [testing](https://doc.rust-lang.org/book/ch11-01-writing-tests.html)
//! documentation in the Rust book.
//!
//! ## Starting Hints
//!
//! While you are free to do the project in your own way as long as it fits the
//! specification, matches the interfaces, and passes the tests, here are some
//! suggested first steps.
//!
//! First, create a `client.rs` file under the [crate::lab1] module, declare a
//! new struct called `StorageClient`, and make it visible to your lab 1 module:
//!
//! ```rust
//! // ... in lab/src/lab1/client.rs
//! pub struct StorageClient;
//! // ... in lab/src/lab1/mod.rs
//! mod client;
//! ```
//!
//! Then, add method implementations to this new `StorageClient` type so that it
//! matches the [tribbler::storage::Storage] trait. For example, for the `get()`
//! function:
//!
//! ```rust
//! use async_trait::async_trait;
//!
//! #[async_trait] // VERY IMPORTANT !!
//! impl KeyString for StorageClient {
//! async fn get(&self, key: &str) -> TribResult<Option<String>> {
//! todo!()
//! }
//! }
//! ```
//!
//! After you've added all of the functions with [todo!]s, you should have
//! client type that satisfies [tribbler::storage::Storage], we can return this
//! type in our entry function [new_client]. Remove the `todo!()` line in
//! [new_client], and replace it by returning a new `client` object. The
//! function returns a `TribResult<Box<dyn Storage>>` so we need to wrap our
//! type with `Ok(Box::new())` to satisfy the type constraints. Now the
//! [new_client] function should look something like this:
//!
//! ```rust
//! use crate::lab1::client::StorageClient;
//! pub async fn new_client(addr: &str) -> TribResult<Box<dyn Storage>> {
//! Ok(Box::new(StorageClient { }))
//! }
//! ```
//!
//! Now all you need to do for the client half is to fill in the code skeleton
//! with the correct RPC logic, removing the [todo!]s along the way. You
//! probably will need to add fields to your struct. E.g. the `addr` parameter
//! is something you should probably store. Note that in rust [str] and [String]
//! are distinct types. [Read more
//! here](https://doc.rust-lang.org/book/ch08-02-strings.html). To convert from
//! `&str` to [String], call the `to_string()` method.
//!
//! ```rust
//! pub struct StorageClient {
//! pub addr: String,
//! }
//!
//! // now when creating a new client:
//! // let _ = StorageClient { addr: addr.to_string() };
//! ```
//!
//! To implement the RPCs, we need to
//!
//! ```rust
//! use tribbler::rpc;
//! ```
//!
//! and then implement the methods on the
//! [tribbler::rpc::trib_storage_client::TribStorageClient] RPC client service
//! stub. The examples in the [tonic] documentation show how to write the basic RPC
//! client logic.
//!
//! Following their example, you could create a `get()` method that looks
//! something like this (though you shouldn't be connecting a new `client` on
//! every RPC):
//!
//! ```rust
//! use async_trait::async_trait;
//! use tribbler::rpc::trib_storage_client::TribStorageClient;
//!
//! #[async_trait] // VERY IMPORTANT !!
//! impl KeyString for StorageClient {
//! async fn get(&self, key: &str) -> TribResult<Option<String>> {
//! let mut client = TribStorageClient::connect(self.addr.clone()).await?;
//! let r = client.get(Key {
//! key: key.to_string(),
//! }).await?;
//! Ok(Some(r.into_inner().value))
//! }
//! ...
//! }
//! ```
//!
//! However, if you do it this way, you will open a new HTTP connection for
//! every RPC call. This approach is acceptable but obviously not the most
//! efficient way available to you. We leave it to you to figure out how to
//! maintain a persistent RPC connection, if it's something you want to tackle.
//!
//! We recommend reading the [tonic] documentation and examples from the
//! [project
//! repository](https://github.com/hyperium/tonic/tree/master/examples/src) to
//! see how to efficiently utilize the library.
//!
//! Once you've completed the client side, you also need to wrap the server side
//! in the [serve_back] function using the same [tribbler::rpc] module. This
//! should be similar to the examples in the `tonic` documentation. You do this
//! by creating a new struct for the RPC server, and implementing the the
//! [TribStorage](tribbler::rpc::trib_storage_server::TribStorage) trait for the
//! server side. You should write a new struct which implements this trait. Just
//! remember that you need to send a `true` over the `ready`
//! [channel](std::sync::mpsc::channel) when the service is ready (when `ready`
//! is not `None`), and send a `false` when you encounter any error on starting
//! your service. The `shutdown` signal also needs to be handled similarly.
//!
//! When all of these changes are done, you should pass the test cases written
//! in the `lab1_test.rs` file. It performs some basic checks to see if an RPC
//! client and a server (that runs on the same host) will satisfy the
//! specification of a key-value pair service (as a local
//! [tribbler::storage::Storage] does without RPC).
//!
//!
//! ```console
//! # run the lab 1 tests
//! $ cargo test -p lab --tests -- --test-threads 1
//! ```
//!
//! ## Syntactic Sugar for RPC Server Implementations with `async_trait`
//!
//! It's very helpful to utilize the `#[async_trait]` mentioned earlier. While
//! implementing the storage server, You might encounter examples of
//! implementation that look like:
//!
//! ```rust
//! // StorageServer is a type you can define in your lab
//! impl rpc::trib_storage_server::TribStorage for StorageServer {
//! fn set<'life0, 'async_trait>(
//! &'life0 self,
//! request: tonic::Request<rpc::KeyValue>,
//! ) -> core::pin::Pin<
//! Box<
//! dyn core::future::Future<Output = Result<tonic::Response<rpc::Bool>, tonic::Status>>
//! + core::marker::Send
//! + 'async_trait,
//! >,
//! >
//! where
//! 'life0: 'async_trait,
//! Self: 'async_trait,
//! {
//! todo!()
//! }
//! // ... more method implementations below
//! }
//! ```
//!
//! Gross! Reading that type signature can be quite difficult. All those
//! [core::pin::Pin] and [Box] types correspond to internal workings of `async`.
//! Fortunately, `async_trait` can make it so that we don't need to worry about
//! all that.
//!
//! Using the [async_trait::async_trait] above your `impl` results in methods
//! that can look like:
//!
//! ```
//! #[async_trait::async_trait]
//! impl rpc::trib_storage_server::TribStorage for StorageServer {
//! async fn set(&self, request: tonic::Request<rpc::KeyValue>,
//! ) -> Result<tonic::Response<rpc::Bool>, tonic::Status> {
//! todo!();
//! }
//! }
//! ```
//!
//! Much better!
//!
//! ## Playing with your implementation
//!
//! To do some simple testing with your own implementation, you can use the
//! `kv-client` and `kv-server` command line utilities.
//!
//! First make sure your code compiles, then run the server.
//!
//! ```
//! $ cargo run --bin kv-server
//! ```
//!
//! You should see an address print out (e.g. `127.0.0.1:7799`). If desired, you
//! can override this setting with a command line flag.
//!
//! Now you can play with your server via the `kv-client` program. For example:
//!
//! ```
//! $ cargo run --bin kv-client
//! > set foo value
//! Ok(true)
//! > get foo
//! Ok(Some("value"))
//! > keys fo
//! Ok(List(["foo"]))
//! > list-get hello
//! Ok(List([]))
//! > list-get foo
//! Ok(List([]))
//! > list-append foo something
//! Ok(true)
//! > list-get foo
//! Ok(List(["something"]))
//! > clock
//! Ok(0)
//! > clock
//! Ok(1)
//! > clock
//! Ok(2)
//! > clock 200
//! Ok(200)
//! ```
//!
//! Both `kv-client` and `kv-server` have options which allow you to specify the
//! host address.
//!
//! ## Requirements
//!
//! - When the network and storage are errorless, RPC to your server should
//! never return an error.
//! - When the network has an error (like the back-end server crashed, and thus
//! the client cannot connect), your RPC client should return an error. As
//! soon as the server is back up and running, your RPC client should act as
//! normal again (without needing to create a new client).
//! - When the server and the clients are running on the lab machines, your RPC
//! should introduce less than 100 milliseconds of additional latency.
//!
//! ## Turning In Your Code
//!
//! Instructions for turning in the assignment are provided in the lab
//! repository.
//!
//! ## Happy Lab 1!
//!
mod lab;
pub use crate::lab1::lab::new_client;
pub use crate::lab1::lab::serve_back;