Chapter 1 Programming Projects 1 Using your text editor, enter (i.e., type in) the C++ program shown in Display 1.8. Be certain to type the first line exactly as shown in Display 1.8. In particular, be sure that the first line begins at the left-hand end of the line with no space before or after the # symbol. Compile and run the program. If the compiler gives you an error message, correct the program and recompile the program. Do this until the compiler gives no error messages. Then run your program. 2 Modify the C++ program you entered in the Programming Project 1. Change the pro- gram so that it first writes the word Hello to the screen and then goes on to do the same things that the program in Display 1.8 does. You will only have to add one line to the program to make this happen. Recompile the changed program and run the changed program. Then, change the program even more. Add one more line that will make the program write the word Good-bye to the screen at the end of the program. Be certain to add the symbols to the last output statement so that it reads as fol- lows: cout << "Good-bye\n"; (Some systems require that final and your system may be one of the systems that requires a final 0) Recompile and run the changed program. 3 Modify the C++ program that you entered in Programming Project 1 or 2. Change the multiplication sign * in your C++ program to an addition sign +. Recompile and run the changed program. Notice that the program compiles and runs perfectly fine, but the output is incorrect. That is because this modification is a logic error.