I am currently in my second year of graduate school pursuing a Master's of Computer Science and Engineering at the University of California: San Diego with an emphasis on Computer Graphics. My research interests are focused around photorealistic rendering and optimization of Ray Tracing algorithms to provide faster and more memory efficient computations. In the 2011 UCSD rendering competition my spectral spiderweb rendering (pictured right) placed second overall. I received an Honors Baccalaureate degree at Oregon State University where I graduated in 2010.